![]() If you are using C++ (.cpp) or Objective-C (.mm) to implement the plugin then you must ensure the functions are declared with C linkage to avoid name mangling issues. ![]() ![]() Unity can run natively on OS X, and comes bundled with MonoDevelop, a text editor (I do recommend. You can create the bundle project with XCode by selecting File->NewProject… and then selecting Bundle -> Carbon/Cocoa Loadable Bundle (in XCode 3) or OS X -> Framework & Library -> Bundle (in XCode 4) Yes, Unity development is completely possible on a Mac. On Mac OSX, plugins are deployed as bundles. Note that plugins are intentionally disabled in webplayers for security reasons. Install a simple application on your PC, connect it to your Mac, and VMware Fusion will detect your PC and take care of the rest. This page describes Native Code Plugins for desktop platforms (Windows/Mac OS X/Linux).
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